@startuml
sprite $square_envelope [48x48/16] {
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}


!define FA6_SQUARE_ENVELOPE(_alias) ENTITY(rectangle,black,square_envelope,_alias,FA6 SQUARE_ENVELOPE)
!define FA6_SQUARE_ENVELOPE(_alias, _label) ENTITY(rectangle,black,square_envelope,_label, _alias,FA6 SQUARE_ENVELOPE)
!define FA6_SQUARE_ENVELOPE(_alias, _label, _shape) ENTITY(_shape,black,square_envelope,_label, _alias,FA6 SQUARE_ENVELOPE)
!define FA6_SQUARE_ENVELOPE(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_envelope,_label, _alias,FA6 SQUARE_ENVELOPE)
skinparam folderBackgroundColor<<FA6 SQUARE_ENVELOPE>> White
@enduml